It's a pretty game that's really got the vibe down, and if you have a fair bit of patience, you might end up being one of the people that leaves it a glowing review. But for me, it is just painfully slow going. I guess what it needs is "polish"?
The opening sequence is far too much running back and forth. It could teach you the basics in probably two minutes, but it takes fifteen because each thing you need for the next bit is on one side of the island and where you need to take it is on the other. When you finally hop in your boat to get off what I though must be "Tutorial Island" you are almost immediately sent straight back - just to craft one item! To bring it back again. Probably a five minute job that should have been a ten second job in your inventory. I say 'probably' because this is the part that I ran out of patience waiting for the game to pick up speed.
From the sounds of other reviews, the game is just more and more of this - Fetch Quest the Game, or so I've read. It's a nicely realised world with exquisite art and cutscenes, but the actual game of it is far to laborious for me, I'm afraid.